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Two year-olds accused of stabbing a friend to please an internet legend known as Slender Man have raised concerns over the dangers of the Internet culture and its strange but often powerful influence on youth.

The two Wisconsin girls are being held Both girls were charged Prosecutors say two year-old Wisconsin girls almost stabbed their year-old friend to death in the woods to please a mythological creature they learned about online.

Both girls were charged as adults with first-degree attempted homicide in Waukesha Prosecutors say two year-old southeastern Wisconsin girls stabbed their year-old friend nearly to death in the woods to please a mythological creature they learned about online.

Both girls were charged as adults with first-degree attempted homicide My thoughts and professional guidance on writing career, translatio If you have a blog, video series, movie, or similar form of information and it is related to Slender Man, but cannot be posted on the main wiki for irrelevance, please click here.

We have begun archiv This article is about the MarbleHornets Character. A second image by Surge bore this legend: [4]. The Slender Man took on a role in folklore unintended by its creator.

The image was never accepted by ghost or paranormal believers, but went viral as a meme , inspiring fan art and fiction. As a meme without an official canon beyond Knudsen's first images, descriptions and accounts of the character vary widely.

The usual description is that of an unnaturally tall faceless figure in dark formal clothes; sometimes he is wreathed by tentacles that he uses to ensnare or molest his child victims. He has an affinity for woods and forests.

He either tries to lure children out of their worlds, or inspires his "proxies" with a desire to kill. The character was picked up by the "creepypasta" Internet community that creates and shares works of horror fiction online, and often tries to insert them as new hoaxes or urban legends.

Participants in the Slender Man community claimed that learning of the existence of Slender Man was the first step towards obsession with the character, through his power of mind control. It was believed possible to summon Slender Man by performing various rituals. This gave rise to " ostension ", [9] in which a supernatural cautionary tale turns into a dare to test the truth of the legend by performing the forbidden deed.

In , several years after Slender Man's popularity had peaked, he became the basis of a teen horror flick from Sony Pictures' Screen Gems production company. By all accounts, it was terrible. In Waukesha, Wisconsin , two 12 year old girls stabbed another 12 year old girl. They told police that they were seeking to become proxies.

The victim fortunately survived. The two girls had formulated an intense friendship based on shared fantasy in which Slender Man figured prominently. This is partially due to his towering height and overall unnerving appearance, and partially due to his behavior, which is almost completely alien.

Humans also find it extremely hard to describe The Slender Man: a description in words can be given, but often lack the ability the fully describe the creature. Originally, he was portrayed as being not only malevolent, but also extremely dangerous. He would stalk its targets, impale them on trees, and remove their organs. In comparison, contemporary depictions have turned him into a more passive-aggressive creature.

Instead of an active chase, he is more likely to let his prey devolve slowly into madness until they are unable to cope with their situation, often watching from afar as this takes place. If angered, it will charge the aggressor and vanish with its victim to an unknown location. Modern interpretations also show that The Slender Man interacts oddly with electronic equipment and causes massive interference with audio and visual recording devices.

Sometimes an individual can determine if The Slender Man is near simply by how certain electronics act. Radios, televisions, and cameras are especially susceptible. How powerful this effect is seems to vary, which could be due either to The Slender Man's state of aggression, or other outside factors that he may or may not be controlling eg: weather, cell phone signals, etc. In almost every contemporary description, The Slender Man is associated with stalking, often for extremely long periods.

It is not unusual for a person to be trailed by The Slender Man for hours, days, months, or even years. However, he usually appears when least expected and where the victim is alone and the most comfortable home, school, work, outdoors, along trusted roads, etc , and often times he also strikes when the target's defenses are down, sometimes to the point where they simply have no will to fight him off any further, making for an easier kill.

One of the most common features of The Slender Man, generally accepted among both fans of the mythos and victims, is that he will target those who reach a certain level of understanding about it. These accounts vary from person to person, but it seems that being a victim of The Slender Man is almost contagious or memetic.

One can become his prey by encountering someone he is already chasing. A theory sprouts from this, discussing how het could be able to track several victims at once, due to the apparent number of people invested in the mythos.

This theory states that he is a sort of omnipresent being. As folklore several scholars have argued that, despite being a fictional work with an identifiable origin point, the Slender Man represents a form of digital folklore. Shira Chess argues that the Slender Man exemplifies the similarities between traditional folklore and the open source ethos of the Internet, and that, unlike those of traditional monsters such as vampires and werewolves, the fact that the Slender Man's mythos can be tracked and signposted offers a powerful insight into how myth and folklore form.

Andrew Peck also considers the Slender Man to be an authentic form of folklore and notes its similarity to emergent forms of offline legend performance. Peck suggests that digital folklore performance extends the dynamics of face-to-face performance in several notable ways, such as by occurring asynchronously, encouraging imitation and personalization while also allowing perfect replication, combining elements of oral, written, and visual communication, and generating shared expectations for performance that enact group identity despite the lack of a physically present group.

He concludes that the Slender Man represents a digital legend cycle that combines the generic conventions and emergent qualities of oral and visual performance with the collaborative potential of networked communication. According to Tolbert, the Slender Man does the opposite by creating a set of folklore-like narratives where none existed before.

It is an iconic figure produced through a collective effort and deliberately modeled after an existing and familiar folklore genre. Professor Thomas Pettitt of the University of Southern Denmark has described the Slender Man as being an exemplar of the modern age's closing of the "Gutenberg Parenthesis"; the time period from the invention of the printing press to the spread of the web in which stories and information were codified in discrete media, to a return to the older, more primal forms of storytelling, exemplified by oral tradition and campfire tales, in which the same story can be retold, reinterpreted and recast by different tellers, expanding and evolving with time.

Media scholar and folklorist Andrew Peck attributes the success of the Slender Man to its highly collaborative nature. Because the character and its motives are shrouded in mystery, users can easily adapt existing Slender Man tropes and imagery to create new stories. This ability for users to tap into the ideas of others while also supplying their own helped inspire the collaborative culture that arose surrounding the Slender Man.

Instead of privileging the choices of certain creators as canonical, this collaborative culture informally locates ownership of the creature across the community. In these respects, the Slender Man is similar to campfire stories or urban legends, and the character's success comes from enabling both social interaction and personal acts of creative expression. Although nearly all users understand that the Slender Man is not real, they suspend that disbelief in order to become more engrossed when telling or listening to stories.

This adds a sense of authenticity to Slender Man legend performances and blurs the lines between legend and reality, keeping the creature as an object of legend dialectic. This ambiguity has led some to some confusion over the character's origin and purpose.

Only five months after his creation, George Noory's Coast to Coast AM, a radio call-in show devoted to the paranormal and conspiracy theories, began receiving callers asking about the Slender Man. Two years later, an article in the Minneapolis Star Tribunedescribed his origins as "difficult to pinpoint. Shira Chess describes the Slender Man as a metaphor for "helplessness, power differentials, and anonymous forces.

Similarly, Tye Van Horn, a writer for The Elm, has suggested that the Slender Man represents modern fear of the unknown; in an age flooded with information, people have become so unaccustomed to ignorance that they now fear what they cannot understand.

Troy Wagner, the creator of Marble Hornets, ascribes the terror of the Slender Man to its malleability; people can shape it into whatever frightens them most. Tina Marie Boyer noted that "The Slender man is a prohibitive monster, but the cultural boundaries he guards are not clear. Victims do not know when they have violated or crossed them. Despite his folkloric qualities, the Slender Man is not in the public domain. Several for-profit ventures involving the Slender Man have unequivocally acknowledged Knudsen as the creator of this fictional character, while others were civilly blocked from distribution including the Kickstarter-funded film after legal complaints from Knudsen and other sources.

Though Knudsen himself has given his personal blessing to a number of Slender Man-related projects, the issue is complicated by the fact that, while he is the character's creator, a third party holds the options to any adaptations into other media, including film and television.

The identity of this option holder has not been made public. Knudsen himself has argued that his enforcement of copyright has less to do with money than with artistic integrity: "I just want something amazing to come off it I would hate for something to come out and just be kinda conventional. In , American horror punk band Haunted Garage released an EP entitled Slenderman and Other Strange Tales, featuring a song and accompanying music video based on both the character and the stabbing case.

They also have the ability to teleport and will attack if seen by the player. They are very similar to the Slender Man, with a tall, thin frame, suits, bald heads and pale skin. A common misconception is that the game inspired the mythos, but this is incorrect.

This is likely a cause of the traditionally masculine appearance of the creature in accounts. The least known of these is an unknown organization which tracks and observes and is also possibly involved with Slender Man. The Organization is officially unnamed, though it may be known as Optic Nerve, and appears only in early written accounts. Slender Man has links to many Proxies, which are insane individuals under his control or influence. Slender Man has also spawned many philosophical and theoretical cults made up of uninfluenced but aware individuals, such as the Novus Ordo Europain DarkHarvest The Rake is the name given to another mystery creature that is somehow linked or associated with Slender Man.

The Rake has a far shorter history, and the only real appearance of association with Slender Man or a Proxy is through the video accounts of EMH.

The Slender Man is most commonly depicted as being found in deserted and derelict locations, often forested, where he can hunt without his victims being able to get help from other people or emergency services. It shows a preference for forests and dense woodlands, partly because he can easily blend with the trees, and partly because of how easy it is to confuse and terrify victims.

He has also been encountered in graveyards, old houses, ghost towns and abandoned mansions, where he lies in wait behind walls and doors to ambush its victims. The Slender Man has always had some kind of odd connection to children. In the Original Mythos, its relationship with children is one of its most prominent traits, though no one is exactly sure why.

Many theories exist as to why he targets children, including:. This theory is one of few that paints Slender Man as a benign element, suggesting that he actually seeks friendship of some kind, and can only find it in children, who — unlike adults — he can get to trust him. For any Non canon abilities and descriptions, please see Unconfirmed Slenderman Assumptions.

The Slender Man has no specifically confirmed history, but contributors to the mythos have placed early sightings of Slender Man-like beings in Germany in the early s and before.

Historically, the entity often took on the appearance of a knight or a noble figure. Germanic myths and fairy tales have been cited as containing Slender Man-like creatures as cautionary tales for children.

Photographs from the early s are the first confirmed reports, where images of the Slender Man can be found in old photographs. Reports from this time indicate sightings in America, the UK, and Russia, usually connected to reports of child disappearances. In the mids, several run-ins occurred in the war zones in Germany, which is theorized to be The Slender Man's native land. Soldiers were the primary targets here.

In America and Canada, there were reports of missing skiers and children, mainly coming from forested and unoccupied areas. He is also held responsible for several strings of buildings burning with no apparent cause, and multiple related deaths.

The few survivors of Slender Man attacks, along with accounts left by victims, show the following historic traits:. Interestingly, in many cases the tragedy was originally caused by Slender Man as well.



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