Persona 3 can you kill death




















The Reaper appears in Persona 4 The Animation. One of the "Cursed" Shuffle Time! Persona 3. Persona 3 Bosses. Persona 4. Persona 4 Bosses. Persona 5. Persona 5 Bosses. Persona 5 Strikers. Persona 5 Strikers Bosses. Persona Q: Shadow of the Labyrinth. Persona Q2: New Cinema Labyrinth.

Universal Conquest Wiki. Normal attack using the Pierce attribute. Deals heavy Pierce damage to one foe. Deals heavy Slash damage to all foes. Deals medium Pierce damage to all foes. Deals heavy Fire damage to all foes. Deals heavy Wind damage to all foes. Light: instant kill, 1 foe high odds. Light: instant kill, all foes high odds.

Darkness: instant kill, 1 foe high odds. Darkness: instant kill, all foes high odds. Deals heavy Almighty damage to all foes. Deals severe Almighty damage to all foes. Doubles magic damage dealt next turn. Reduces 1 foe's Fire resistance to average. Reduces 1 foe's Ice resistance to average. Reduces 1 foe's Elec resistance to average. Reduces 1 foe's Wind resistance to average. Deals heavy Phys damage to 1 foe.

Bonus damage to foes that are knocked down. Deals heavy Phys damage to all foes 1x to 3x. Light: medium chance of instant kill, 1 foe. Light: medium chance of instant kill, all foes. Darkness: medium chance of instant kill, 1 foe. Darkness: medium chance of instant kill, all foes. Nullifies 1 foe's Fire resistance for 3 turns. Nullifies 1 foe's Ice resistance for 3 turns. Nullifies 1 foe's Elec resistance for 3 turns.

Nullifies 1 foe's Wind resistance for 3 turns. Drains a large amount of HP from one foe. All enemies. A severe Stab attack that pierces to the back row. A severe Almighty attack, with medium chance of knockdown. Medium chance of instant kill. All enemies [Darkness-based attack]. Medium chance of Panic. Medium chance of Magic Bind. Medium chance of Agility Bind. Lower physical defense for 3 turns. Nearly triple the user's physical attack for next hit.

Lasts 3 turns. Nearly triple the user's magic attack for next hit. Severe Gun damage to 1 foe. High Critical Rate. Heavy Fire damage to 1 foe. Rare chance of Burn. He lunges toward the Shadow, ripping it apart mercilessly before reverting to Orpheus. Later, Pharos would occasionally wake up the protagonist during the Dark Hour and tell the protagonist about strange, prophetic dreams he has been encountering lately.

Eventually, Pharos would request the protagonist to be his friend, creating the Death Social Link. With every full moon's appearance, the separated Shadows of Death would begin reawakening, hoping to reconcile with their original body. SEES begins to more actively fight Shadows, as well as seeking out and destroying the separated Shadows of Death during their full moon reawakenings.

In truth, by destroying the separated Shadows, Death began to rejuvenate. With the twelfth Shadow defeated, Pharos' memories are finally restored. Pharos bids farewell to the protagonist, thanking him for great memories, and saying he will cherish their conversations forever. Their joy fell short when the Dark Hour became active again, with Shuji Ikutsuki nowhere to be found.

There, they witness Shuji Ikutsuki ringing the bells of Tartarus, along with Aigis. Shuji Ikutsuki thanks SEES for destroying the separated Shadows, and reveals that he was in fact one of the scientists embracing the prophecy of The Fall. Shuji Ikutsuki even reprogrammed Aigis to follow his orders. Aigis subdues SEES, whom all end up crucified on the roof of the school's observatory. However, Aigis cannot bear to kill the protagonist and begins to fight Ikutsuki's reprogramming. As Aigis is fighting for her conflicted programmings, Takeharu Kirijo intervenes and a gun-fight ensues, killing Kirijo and fatally wounding Ikutsuki.

The dying Ikutsuki then drags himself over the edge of Tartarus, falling to his death. After all of Death's pieces are reassembled and united, it exits the protagonist's psyche and later assumes a distinct human form, Ryoji Mochizuki. Unlike Pharos, he can be seen and interacted with by others beyond than the protagonist. Ryoji shows up as a transfer student in Gekkoukan High School , having no recollection of his memories as Death.

Ryoji's flirtatious personality immediately gains the school's attention, where he first attempts to flirt with Aigis. However, as he approaches Aigis, she becomes hostile to him, and repeatedly warns the protagonist not to get close to Ryoji.

Regardless, the protagonist later befriends Ryoji, while Aigis begins to understand the meaning behind her hostility towards Ryoji. In the female protagonist's route, he represents the Fortune Arcana.

With another full moon's appearance, Ryoji ends up on the Moonlit Bridge, confused by his familiarity and serenity in the Dark Hour. Aigis would later meet up with Ryoji, questioning whether he remembers his past, and their battle.

Upon Aigis' explanation, Ryoji finally realizes his true purpose and identity as Death. Acknowledging the disaster Ryoji beheld, Aigis begins attacking Ryoji, who easily halts her attacks and heavily damages her. Ryoji later explains his true identity and purpose to SEES; his very existence marks the definite prophecy of the Fall, and Nyx's arrival would destroy humanity. However, with the humane emotions given by the protagonist, Ryoji offers SEES an option: they could kill him instead of facing Nyx.

Ryoji then tells SEES not to make hasty decisions, and that he will return on December 31, awaiting their answer. Ryoji is later reported as transferring to another school the next day, and is not seen again until December He pleads with SEES to kill him, as he could not bear to face them in battle.

Ryoji later goes to the protagonist's room, where he awaits SEES' final answer. In the end, the protagonist must choose whether to kill Ryoji or not. Choosing the latter forces Ryoji to turn into Thanatos , the bringer of death, in a final attempt to persuade the protagonist to kill him. How To Fuse Nata Taishi? General 2 Answers What is the best way to max out courage, charm and academics?

Build 13 Answers Ultimate Weapon for each Character? General 1 Answer Persona 3 fes vs. General 4 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: derpface derpface 11 years ago 1 Or reaper if you prefer, all I got was a useless 10, exp or at least i think. Did I get something else or was the whole point of my last 30 minutes a waste of time? User Info: derpface derpface Topic Creator 11 years ago 4 And thats what I get for not ever checking the quest.

User Info: zeik56 zeik56 11 years ago 5 You can never kill him permanently. User Info: derpface derpface Topic Creator 11 years ago 7 Alright, looks like another 30 minutes of my life will be gone.

Thunder Call isn't as viable, because it costs more at this point over 40SP a pop and the damage is a little less than Reign.

Without it, its cost of 32 is We don't really have the chance to use a Precious Egg or any other SP restoring item mid-battle without that being a giant roll of the dice.

Shock is what we want for this fight over any other ailment because it can be inflicted, and it gurantees crits. Fear would be super ideal, but well This isn't Persona 5; ain't no getting an insta-kill on any Reapers here. But the Reaper is level Even though 66 Endurance is not that much compared to our general Strength and the power of our equipped weapons, the level disparity scales the damage down.

But, hey, its sorta technically free so still definitely take it. Not for Koromaru, though. He can use his One More to just wait. Purely because the Reaper is next. That forces the Reaper to use his turn to remove Knock Down. It's nice that he's not immune to that, for that matter. It wouldn't be that out there and we've even seen it before; Arcana Strength was immune to it.

Just, uh, just hope that Thunder Reign doesn't miss. It might not be a big deal. Or it might just be an instant game over, depending on entirely what the Reaper wants to do. But, yeah, that's how you kill the Reaper early. It is slow, boring and emphatically not worth it. There's no reason to do it at this point other than to prove you can exploit a simple loop of knocking him on ass and making him waste his turn getting up.

There's no special bonus prize for proving that you can grind past the point of it being fun. Which is why I seem to keep on doing it.



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